LST Galaxia

LIST
REQUIREMENTS
OBJECTIVES
OVERVIEW
SCREENS

LST Galaxia is an engaging and interactive educational game designed to prevent bullying, cyberbullying, substance use, and violence among middle school youth. Since middle school is a particularly high risk period for bullying and cyberbullying, LST Galaxia is a perfect complement to the Botvin LifeSkills Training (LST) Middle School program (Levels 1 – 3).
LST Galaxia includes a variety of animated characters and engaging scenarios that reinforce the skills taught in the LST Middle School program, but adds a strong emphasis on preventing bullying and cyberbullying. The game was recently selected as an EdTech “Cool Tool” award finalist for 2020.
Key Features:
Target Audience
Students in grades 6 – 8
LST Galaxia includes a variety of animated characters and engaging scenarios that reinforce the skills taught in the LST Middle School program, but adds a strong emphasis on preventing bullying and cyberbullying. The game was recently selected as an EdTech “Cool Tool” award finalist for 2020.
Key Features:
- Easy to use and interactive
- Provides more than 10 hours of instructional content across all three game levels
- Reinforces the skills taught in the LST Middle School program
- Emphasizes bullying and cyberbullying prevention using situations, scenarios, and more
- Includes reports for teachers so they can monitor student performance and progress
- Designed to promote mental health and positive youth development through social-emotional learning (SEL)
Target Audience
Students in grades 6 – 8
OVERVIEW
OBJECTIVES
SCREENS
REQUIREMENTS
LIST
Level 1:
- Practice bullying/cyberbullying situational roles
- Model effective, non-aggressive bystander skills
- Practice appropriate and civil forms of social media use
- Model appropriate coping mechanisms as they relate to bullying
- Recognize subtle forms of bullying
- Understand and communicate harmful effects of bullying/cyberbullying
- Demonstrate competency in a difficult bullying situation
- Promote empathy and understanding for others
- Promote prosocial behavior on and off-campus
- Promote prosocial behavior toward others
- Develop empathy and understanding for others who are different
Below are the key learning objectives specifically related to
bullying/cyberbullying for each game level.

Intel Core i3 or faster processor (or equivalent)
4 GB RAM or higher (8 GB RAM recommended)
Broadband Internet Connection
Up to date Chrome or Microsoft Edge browser (or equivalent)
Mac minimum requirements
Mac OS X v.10.9 or later
Intel Core i3 or faster processor
4 GB RAM or Higher (8GB Recommended
Broadband Internet Connection
Up to date Chrome or Safari browser (or equivalent)
SCREENS
OVERVIEW
OBJECTIVES

REQUIREMENTS
LIST


SCREENS

LST Galaxia is an engaging and interactive educational game designed to prevent bullying, cyberbullying, substance use, and violence among middle school youth. Since middle school is a particularly high risk period for bullying and cyberbullying, LST Galaxia is a perfect complement to the Botvin LifeSkills Training (LST) Middle School program (Levels 1 – 3).
LST Galaxia includes a variety of animated characters and engaging scenarios that reinforce the skills taught in the LST Middle School program, but adds a strong emphasis on preventing bullying and cyberbullying. The game was recently selected as an EdTech “Cool Tool” award finalist for 2020.
Key Features:
Target Audience
Students in grades 6 – 8
LST Galaxia includes a variety of animated characters and engaging scenarios that reinforce the skills taught in the LST Middle School program, but adds a strong emphasis on preventing bullying and cyberbullying. The game was recently selected as an EdTech “Cool Tool” award finalist for 2020.
Key Features:
- Easy to use and interactive
- Provides more than 10 hours of instructional content across all three game levels
- Reinforces the skills taught in the LST Middle School program
- Emphasizes bullying and cyberbullying prevention using situations, scenarios, and more
- Includes reports for teachers so they can monitor student performance and progress
- Designed to promote mental health and positive youth development through social-emotional learning (SEL)
Target Audience
Students in grades 6 – 8
REQUIREMENTS
OBJECTIVES
OVERVIEW
LIST
Level 1:
- Practice bullying/cyberbullying situational roles
- Model effective, non-aggressive bystander skills
- Practice appropriate and civil forms of social media use
- Model appropriate coping mechanisms as they relate to bullying
- Recognize subtle forms of bullying
- Understand and communicate harmful effects of bullying/cyberbullying
- Demonstrate competency in a difficult bullying situation
- Promote empathy and understanding for others
- Promote prosocial behavior on and off-campus
- Promote prosocial behavior toward others
- Develop empathy and understanding for others who are different
SCREENS

OBJECTIVES
OVERVIEW
REQUIREMENTS
LIST
Intel Core i3 or faster processor (or equivalent)
4 GB RAM or higher (8 GB RAM recommended)
Broadband Internet Connection
Up to date Chrome or Microsoft Edge browser (or equivalent)
Mac minimum requirements
Mac OS X v.10.9 or later
Intel Core i3 or faster processor
4 GB RAM or Higher (8GB Recommended
Broadband Internet Connection
Up to date Chrome or Safari browser
(or equivalent)
LIST
SCREENS

OBJECTIVES
OVERVIEW
REQUIREMENTS
LIST






